Illustration and Visual Narrative Task 2


25/5/2026 - 21/6/2026 / (Week 6 - Week 9)
Jaden Lim Zi Yi / 0379047
IVN / BDCM / Taylor's University
Task 2

LECTURES

Visual shots
This lecture explains that composition is the art of arranging elements to tell a story and guide the viewer. It highlights four core rules for effective visuals: visual narrative matches elements to the story's theme; visual flow creates a path to direct where the audience looks; visual balance keeps the scene stable across the frame ; and visual hierarchy uses focus and detail to signal what is most important. Finally, it introduces six standard camera shots: establishing shots define the setting ; bird's eye views create a towering perspective ; frame within a frame adds depth ; medium shots capture the human figure ; close-ups emphasize intimate emotions ; and worm's eye views make the subject appear powerful.

Perspective
This lecture defines perspective as the art of representing three-dimensional objects on a two-dimensional surface to establish depth and spatial relationships. It introduces four primary construction methods: one-point perspective uses a single vanishing point to organize the frame; two-point perspective utilizes two vanishing points to show corners and create dynamic movement; three-point perspective adds a third point above or below the horizon to create drama, scale, and extreme angles ; and isometric grid provides a mechanical, distortion-free view that clearly presents three sides of a design. Finally, the lecture encourages artists to use these tools intuitively rather than rigidly, even mixing methods within a single scene to enhance visual interest.


TUTORIAL

DOCUMENTATIONS


Fig 1 Mood board


Fig 2 Sketches for environment


Fig 3 Composition principles, mainly rule of thirds but also golden ratio

FINAL ARTWORKS (.ai files)


Fig 4 Full Vector Illustration


Fig 5 Final Collectible Card Design


Fig 6 Sweatshirt Design



Fig 7 Hoodie Design

FINAL ARTWORKS (.png files)


Fig 8 Full Vector Illustration


Fig 9 Final Collectible Card Design


Fig 10 Sweatshirt Design


Fig 11 Hoodie Design


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